
Developers are experts in making amazing and memorable experiences.
We are the experts in helping people discover them.
Our Services
Marketing Services
Sometimes you just need a helping hand.
If you have a specific problem and just need some help, we are available.
No task is too big or too small, and budgets can be discussed based on your needs.
Support can be provided by the hour, defined by a specific deliverable or as an ongoing retainer.
Self-Publishing Support
You call the shots, and we make it happen.
Self-Publishing support affords developers all the expertise we offer, while retaining 100% control over decisions such as strategy, budget, and creative.
For teams or individuals who need marketing and publishing support to help bring their game to market, but want to self-publish, we offer Self-Publishing support as a monthly retainer, revenue share, or a combination of the two.
Publishing
Our mission is to help your game be discovered by as many players as possible. We handle all the usual publishing tasks: marketing, business development, 1st party relations, and social media.
However, we typically don’t offer funding. That means our revenue share is leaner than most. You keep more of your earnings, and we bring the full power of our expertise to your project.
So if you’re an indie dev who’s got your game covered financially but wants expert publishing support from a team genuinely excited about your work, let’s talk!

What we do
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Brand development
Go-to-market
Social media
Community
Influencer
Product positioning
Paid media
Product lifecycle
Audience definition
Scenario planning
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End to end campaign management
Asset creation
Research
Channel management
Community engagement
Paid and earned influencer campaigns
Event management
Store page optimization
Budget management
Agency management
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Brand expansion
Partnership/licensing management
Back catalogue management
Product lifecycle management
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1st Parties
Traditional media
Influencers
Events
Agencies
Hardware and peripheral partners
Interested in partnering with us?
Here are some frequently asked questions. Don't worry if you can't find what you need, simply get in touch via our contact form below!
Publishing
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Have a clear creative and gameplay vision.
Are fun and bring joy to their players.
Can be explained and understood easily.
Are releasing within the next 12 months.
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A pitch document that contains information about the game and your needs. If you're not sure what to include read this.
A playable build of the game.
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Complete the form below!
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We aim to respond to all submissions in a timely manner but this isn’t always possible.
If we are interested in your pitch, we will reach out to set up an initial call to talk about your game, needs, and to learn more about you.
If we are unable to accept your pitch we will provide feedback where possible.
Marketing Support
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With marketing and publishing experience from indie to AAA on all major gaming platforms, and extensive knowledge of preferred industry business models; Premium, GaaS, F2P, Early Access and Subscription. Whatever the game we should be able to help.
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We are happy to help anyone we can and if we can't help you, we will do our best to put you in contact with someone who can.
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Our approach to consultancy is flexible to ensure we can help with whatever problem you face but here are 3 examples of how it could work.
General advice - Not sure what you need or have a specific problem you need help with. Let’s have an initial chat to understand more about your goals and if we can help you.
Project Management - We collaborate to scope out the project and key deliverables and provide a clear price detailing each element. The needs and duration of each project differs so for estimated pricing please let us know what you need.
Retainer - A consistent and reliable level of support not specific to a single issue or project. This gives the greatest level of flexibility for partners to utilize our full spectrum of expertise.
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Once we have a better understanding of what you need we will share a full and transparent breakdown of the costs associated with it.
